

Sims can also become fairies to perform fairy tricks and magic to benefit plants. Sims can also become supernatural to use powerful magic by being created in Create a Sim or by drink a potion from the alchemy skill Sims can become Witches to use wands to cast spells and level up their spellcasting. Sims also can use broomsticks as a mode of transport and fly around in broomstick arenas. In Supernatural Sims can learn alchemy to craft elixirs and potions that have varying amounts of magical changes. If added to the household by freeing the genie or with Supernatural installed can be made in Create a Sim, genies can be used by players to use magic on summoning food, other Sims, cleaning the house, etc. Genies have access to magic that changes a Sim's life if they wish for it, all wishes have a positive effect unless you wish for World Misery as an Evil Sim. In Showtime, genies can be summoned from genie lamps found with multiple ways. They also have the ability to teleport and run faster than normal horses. Unicorns have magical abilities to bless or curse Sims as well as plants. In Pets, unicorns can be found in the open world spawning at night around parks. The Book o' Spells can be purchased from The Sims 3 Store for 500 Simpoints.Īnother store item, the Malleable Mimic Voodoo Doll, can be bound to specific Sims and used for their benefit or detriment according to the player's wishes. Sims can use magic with Lady Ravendancer Goth's Book o' Spells. This can be dangerous to the Sim if the curse is not treated in time. In World Adventures, Mummies can curse a Sim if they win a fight against them. In Freetime, Sims can acquire a genie's lamp to summon a genie and wish for their desires. In Bon Voyage, Sims visiting Twikkii Island can obtain a voodoo doll, which can be used for the benefit (or detriment) of other Sims. Its associated career reward is the Resurrect-O-Nomitron, which allows them to resurrect deceased Sims that they know of. In University, Sims who have gone through a college education can work in the Paranormal career. Sims who have less than eight playful points can meditate to gain the power of teleportation. Children use the MagiCo NeoMagical Newt to make spells and charms. Adult charms require the EverAfter Crafter. Adult spells require the Spellbound Wand Charger, which is included in the Mystery Man's box as well as being available in Buy mode. Making spells and charms requires magic ingredients, which must be added to the proper object in the proper order. Magic can fail for many reasons such as the target also having a wand, the caster's needs being low, a low logic skill, or the charm's condition causing a backfire. In The Sims: Makin' Magic, Sims can acquire wands to use magic, most spells and charms in Makin' Magic are meant to have positive or neutral results all can backfire. Main article: Magic (The Sims: Makin' Magic)
